Description
In the game, the player controls the crew of a pirate ship. The player must sail the ship over a number of sea zones, each with procedurally generated events in a roguelike fashion, while facing pirates and other hostile forces, recruiting new crew members, keeping discipline, outfitting, upgrading ship and more.
Sandbox open world Pirate simulator.
Procedurally generated world that changes each new game you play. While not a Roguelike in the strictest of sense, it does strike of one.
Vast over-world map full of danger, loot, and people to prey on.
Comprehensive loot system, upgrade-able weapons and armor, special and secret loot to deck out your sailors.
Parrots!!
Death around every corner, our permadeath system will have you tearing your hair out at each loss and shrieking in delight at each victory.
A good 10 hours of solid gameplay if you hit a lucky run
CONSTANT updates and content patches.
Planned Features:
Over 40 hours of content PER PLAYTHROUGH (*dozens of playthroughs required to see the whole game)
In-depth and varied encounters driven in a randomized world, all linked together in an epic factional war.
Run your own Pirate Haven
Attack Trade Lanes
Ransack, pillage, enslave!
Metagame, find your old ship!
GHOST SHIPS!
Mac compatibility
Linux compatibility
Online multiplayer(*No we will not discuss how or when!)
Faction System
Quest System
Minimum System Requirements
OS: Windows 7
Processor: 1.6 GHZ
Memory: 1 GB RAM
Graphics: Pixel Shader Capable Graphics card
DirectX: Version 9.0c
Hard Drive: 200 MB available space
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