Update 0.9.029
+ Improved dwarves AI: underwater digging, pathfinding, gaining skills.
+ New comfort formula includes perimeter walls, interior items, housing space for 1 dwarf, illumination, web and bushes inside the shelter.
+ New pics and animations of some plants, resources, constructions and workbenches.
+ New magical statues giving bonus to some skills.
+ Torches and other similar constructions can be placed on the 3rd back wall.
+ Hot keys CTRL+R(est) sends all dwarves with health under 70% to sleep, CTRL+E(at) sends all starving dwarves to eat.
+ When imps spell run out, imps carry last items to the stockpile and disappear only after that.
+ Reordered quests except the tech tree quests (required level restart).
+ Damage of dwarf reduced when he stays behind the loophole.
+ Fixed inflicted damage of 3rd level Tesla Tower.
+ Fixed attack mark disappearing when clicking on monsters.
+ Water blocks won’t disappear now deep under water.
+ Resources are not spent now In sandbox mode when crafting known spell.
+ Fixed calculation of shelter borders when removing totem.
+ Fixed empty dwarves names when switching languages.
+ Limited skill level up to 100% (without skill items).
+ Fixed torches burning under water.
+ Fixed displaying of animated items when scrolling and scaling.
+ Spikes can be placed only atop the level block.
+ Added archers animation (aiming up and down).
+ Fixed simultaneously using of the same bed by dwarves.
+ Blocked portal spell prolongation near main stockpile.
+ Changed recipe of portable miner’s lamp.
+ Performance optimization.
+ Minor bugs and interface fixes and changes.