Showing posts with label Sandbox RPG. Show all posts
Showing posts with label Sandbox RPG. Show all posts

Crea v0.8.2.7



Description


Furthering the emerging sandbox genre, Crea features combat and crafting in randomly generated, fantasy-style worlds for you to explore, tear apart and build back up.
Crea differentiates itself in many ways such as RPG-style character progression, several unique systems, extensive mod support and a charming art style.

Minimum System Requirements


OS: Os X 10.7 or later
Processor: 2.0GHz Intel CPU
Memory: 2 GB RAM
Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024x768 resolution
Network: Broadband Internet connection
Hard Drive: 256 MB available space

Screenshots





For best performance, video quality and to avoid any errors, please make sure you have the latest drivers for your video card and DirectX. Download them HERE

For a faster download please use Internet Download Manager [IDM] to download the game it will save you a ton of time. Download it HERE

Size: 49MB

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Craft The World v0.9.029 Update



Description


Update 0.9.029
+ Improved dwarves AI: underwater digging, pathfinding, gaining skills.
+ New comfort formula includes perimeter walls, interior items, housing space for 1 dwarf, illumination, web and bushes inside the shelter.

+ New pics and animations of some plants, resources, constructions and workbenches.
+ New magical statues giving bonus to some skills.
+ Torches and other similar constructions can be placed on the 3rd back wall.
+ Hot keys CTRL+R(est) sends all dwarves with health under 70% to sleep, CTRL+E(at) sends all starving dwarves to eat.
+ When imps spell run out, imps carry last items to the stockpile and disappear only after that.
+ Reordered quests except the tech tree quests (required level restart).
+ Damage of dwarf reduced when he stays behind the loophole.
+ Fixed inflicted damage of 3rd level Tesla Tower.
+ Fixed attack mark disappearing when clicking on monsters.
+ Water blocks won’t disappear now deep under water.
+ Resources are not spent now In sandbox mode when crafting known spell.
+ Fixed calculation of shelter borders when removing totem.
+ Fixed empty dwarves names when switching languages.
+ Limited skill level up to 100% (without skill items).
+ Fixed torches burning under water.
+ Fixed displaying of animated items when scrolling and scaling.
+ Spikes can be placed only atop the level block.
+ Added archers animation (aiming up and down).
+ Fixed simultaneously using of the same bed by dwarves.
+ Blocked portal spell prolongation near main stockpile.
+ Changed recipe of portable miner’s lamp.
+ Performance optimization.
+ Minor bugs and interface fixes and changes. 

Minimum System Requirements


OS: Windows XP or later 
Processor: 2.0 GHz Dual Core CPU 
Memory: 1 GB RAM 
Graphics: Intel Graphics 
DirectX: Version 8.1 
Hard Drive: 200 MB available space 

Screenshots





For best performance, video quality and to avoid any errors, please make sure you have the latest drivers for your video card and DirectX. Download them HERE

For a faster download please use Internet Download Manager [IDM] to download the game it will save you a ton of time. Download it HERE

Size: 98MB

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Magicite v1.0-TPTB



Description


Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into. Chop trees, mine ores, and hunt beasts in order to collect the resources and materials you need to survive the harsh and unforgiving environment.
With a ton of character traits, stats, companions, and classes, players will have a different experience each play through! Be prepared to die... ALOT. 

Magicite's main influences were mainly Monster Hunter and Spelunky. I loved the resource collection and crafting in Monster Hunter, and of course fighting giant monsters with my friends. Spelunky's brutal yet rewarding platforming was also something that I wanted to capture with Magicite. 

Features currently implemented: 
Randomly Generated Dungeons - Experience a new dungeon each time you play. Expect tons of trees to chop, ores to mine, plants to harvest, and bugs to catch! Oh and giant monsters. 
Permanent Death - The game logs all of your stats in a play through, leading the way for achievements and upgrades. 
Crafting System - Combine any two items to create a new one! For example, Wood + Wood = Plank. There are tons of combinations to discover! 
Combat System - If you plan on just running in and swinging you sword, you're gonna get wrecked. Take time to craft useful items and examine enemy positioning before executing a well timed attack. 
Multiplayer - Want to put your friendships to the test? This is the game to do it! Permanent death only occurs when the ENTIRE party has fallen. So if your buddy gets knocked out feel free to run over and help him back up. Or not... 

Minimum System Requirements


OS: Windows XP, Vista, 7 
Processor: 1.6Ghz 
Memory: 512 MB RAM 
Hard Drive: 450 MB available space 
Sound Card: Any 

Screenshots





Size: 262MB

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BroForce v29.05.2014 Double Bro Impact Update-TPTB



Description


When evil threatens the world, the world calls on Broforce - an under-funded, over-powered paramilitary organization dealing exclusively in excessive force. Brace your loins with up to four players to run ‘n’ gun as dozens of different bros and eliminate the opposing terrorist forces that threaten our way of life.
Unleash scores of unique weapons and set off incredible chain reactions of fire, napalm, and limbs in the name of freedom. 

The Broforce: Deliver your own brand of shock and awe with dozens of bros each with their own unique weaponry and special attacks designed to dispatch freedom across the world. 
Bro-Op & Deathmatch: Battle terrorism with up to four players in cooperative mode or sever ties with your bros and face each other in several bombastic competitive modes. 
Explosion Run: Join up with other bros to tackle these unique time attack levels under the pressure of exploding terrains and mass chaos. 
Fully Destructible Everything: Destructible terrain opens up a slew of strategic options while the abundance of Exploding Red Barrels of Justice™ can literally level the playing field with one shot. 
Level Editor: Design your own playground of destruction with a robust level editor and become the envy of all the other bros by sharing them online. Browse through scores of custom user created levels and complete them to rate their Bro-ness. 

DOUBLE BRO IMPACT UPDATE
Double Bro. Double Van Damage.
Just as everyone was about to give up hope Free Lives swoops in in the nick of time and saves the day, unleashing the May update on your unsuspecting faces.

BRONIVERSAL SOLDIER
Meet Broniversal Soldier and his army of zombie super soldiers. Resurrect friend and foe. Even cowering in your grave, you can not hide from Democracy.

TIME BRO
Back in time from the year 2004, Time Bro has arrived with his TOTALLY BALANCED ability to stop time - and terror - right in its tracks.

RIDEABLE MECHANIZED TERROR UNITS
And now you can be, Rambro.

Minimum System Requirements


OS: Windows Vista or Later 
Processor: Intel Core™ Duo or faster 
Memory: 2 GB RAM 
Graphics: OpenGL 3.0 compliant video card 
Hard Drive: 150 MB available space 
Additional Notes: Gamepad highly recommended.

Screenshots




For best performance, video quality and to avoid any errors, please make sure you have the latest drivers for your video card and DirectX. Download them HERE

For a faster download please use Internet Download Manager [IDM] to download the game it will save you a ton of time. Download it HERE

Size: 64MB

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Craft The World v0.9.028 Update



Description

Update 0.9.028
+ Game interface was fully redesigned.
+ Craft dialog: added 'clear the table' button, 'number of items to craft' switcher (up to 50 items for 1 button press), 'remaining possible number of items to craft' counter.

+ Added daytime indicator.
+ Redrawn several items and resources pictures.
+ Added ability to rename and delete saved games.
+ Tesla towers and dwarves mages can shoot chain lightnings. Chain length depends on the tower or staff level.
+ Increased damage from heavy mechanical bow.
+ Towers now bring experience when killing monsters.
+ Fixed bug with canceling of the fishing tasks. 

Minimum System Requirements


OS: Windows XP or later 
Processor: 2.0 GHz Dual Core CPU 
Memory: 1 GB RAM 
Graphics: Intel Graphics 
DirectX: Version 8.1 
Hard Drive: 200 MB available space 

Screenshots





For best performance, video quality and to avoid any errors, please make sure you have the latest drivers for your video card and DirectX. Download them HERE

For a faster download please use Internet Download Manager [IDM] to download the game it will save you a ton of time. Download it HERE

Size: 98MB

Download Link

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Magicite.v0.9.Update-3DM



Description


Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into. Chop trees, mine ores, and hunt beasts in order to collect the resources and materials you need to survive the harsh and unforgiving environment.
With a ton of character traits, stats, companions, and classes, players will have a different experience each play through! Be prepared to die... ALOT. 

Magicite's main influences were mainly Monster Hunter and Spelunky. I loved the resource collection and crafting in Monster Hunter, and of course fighting giant monsters with my friends. Spelunky's brutal yet rewarding platforming was also something that I wanted to capture with Magicite. 

Features currently implemented: 
Randomly Generated Dungeons - Experience a new dungeon each time you play. Expect tons of trees to chop, ores to mine, plants to harvest, and bugs to catch! Oh and giant monsters. 
Permanent Death - The game logs all of your stats in a play through, leading the way for achievements and upgrades. 
Crafting System - Combine any two items to create a new one! For example, Wood + Wood = Plank. There are tons of combinations to discover! 
Combat System - If you plan on just running in and swinging you sword, you're gonna get wrecked. Take time to craft useful items and examine enemy positioning before executing a well timed attack. 
Multiplayer - Want to put your friendships to the test? This is the game to do it! Permanent death only occurs when the ENTIRE party has fallen. So if your buddy gets knocked out feel free to run over and help him back up. Or not... 

Upcoming/Planned Features: 
More Biomes 
Unlockable Races & Companions 
Bestiary 
Achievements 
Card Collecting 
More Items and Gear! 
More Enemies! 

Minimum System Requirements


OS: Windows XP, Vista, 7 
Processor: 1.6Ghz 
Memory: 512 MB RAM 
Hard Drive: 450 MB available space 
Sound Card: Any 

Screenshots




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Famaze [41MB]



Description


Famaze is a retro themed puzzle adventure game. The game combines charming SNES era visuals and sound, randomized "roguelike"mazes, strategy and puzzles, rpg elements, and a fun lighthearted story. The game is simple to pick up but offers endless replay because of the procedural nature of its levels.


The story of the game involves a mad king who has captured the happy rutabagas of the land and has turned them into evil monsters to guard his kingdom while he searches for the elusive perfect recipe for rutabaga pudding. The heroes of the land (a knight, thief, or wizard) must delve deep into the king's domain to rescue the rutabagas, find the gem of truth to unravel the secret recipe and put a stop to the mad king's plot.

Minimum System Requirements


OS: Microsoft® Windows® XP (32 bit)
Processor: 2.33GHz or faster x86-compatible processor
Memory: 512 MB RAM
Graphics: 128MB of graphics memory
Hard Drive: 64 MB available space
Sound Card: N/A

Screenshots





Note to everyone: Sometimes your antivirus might detect cracks(mostly steam_api.dll) as virus specially the games released by 3DM don't worry it's false positive I assure you that it won't harm your computer. Put the file on exception list in order for the game to run

For best performance, video quality and to avoid any errors, please make sure you have the latest drivers for your video card and DirectX. Download them HERE

For a faster download please use Internet Download Manager [IDM] to download the game it will save you a ton of time. Download it HERE


Download Link


Read more ...

Magicite v0.8 [239MB]



Description


Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into. Chop trees, mine ores, and hunt beasts in order to collect the resources and materials you need to survive the harsh and unforgiving environment.
With a ton of character traits, stats, companions, and classes, players will have a different experience each play through! Be prepared to die... ALOT. 

Magicite's main influences were mainly Monster Hunter and Spelunky. I loved the resource collection and crafting in Monster Hunter, and of course fighting giant monsters with my friends. Spelunky's brutal yet rewarding platforming was also something that I wanted to capture with Magicite. 

Features currently implemented: 
Randomly Generated Dungeons - Experience a new dungeon each time you play. Expect tons of trees to chop, ores to mine, plants to harvest, and bugs to catch! Oh and giant monsters. 
Permanent Death - The game logs all of your stats in a play through, leading the way for achievements and upgrades. 
Crafting System - Combine any two items to create a new one! For example, Wood + Wood = Plank. There are tons of combinations to discover! 
Combat System - If you plan on just running in and swinging you sword, you're gonna get wrecked. Take time to craft useful items and examine enemy positioning before executing a well timed attack. 
Multiplayer - Want to put your friendships to the test? This is the game to do it! Permanent death only occurs when the ENTIRE party has fallen. So if your buddy gets knocked out feel free to run over and help him back up. Or not... 

Upcoming/Planned Features: 
More Biomes 
Unlockable Races & Companions 
Bestiary 
Achievements 
Card Collecting 
More Items and Gear! 
More Enemies! 

Minimum System Requirements


OS: Windows XP, Vista, 7 
Processor: 1.6Ghz 
Memory: 512 MB RAM 
Hard Drive: 450 MB available space 
Sound Card: Any 

Screenshots




Download Link





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Terraria 1.2.4.1 [42MB]


Description


Terraria 1.2.4.1 Changelog
Pumpkin Dressers now properly take Pumpkins to craft.
Spooky Wood Dresser is now obtainable.
Fixed a bug where Ebonwood Clock would require wood rather than Ebonwood.

Fixed a bug where the Sapphire Staff would require Silver Ore instead of Silver Bars.
All summoning weapons now cost 10 Mana to use. This will allow them to get the Mythical prefix.
All of Fishron’s weaponry now sells for 5 gold coins. This will fix the low prefix costs.
Fixed an issue with Flipper Potions grammar.
Angler’s quests now show when using other languages. The text is still in English...translations should be happening soon.
Topaz Gemspark Blocks now emit yellow light rather than purple.
Fixed a bug where Duke Fishron did not drop Greater Healing Potions when dying.
Fixed the bug where the wiring system was not activating Doors, Music Boxes and Fountains properly.
Added Cactus Platforms and Tables.
Fixed a crash when using Team Dye with a Flying Carpet.
Made Smart Cursor smarter when placing Minecart Tracks.
Fixed a bug where trying to use multiple Truffle Worms while line is pulled would make numerous Fishrons appear.
Fixed a bug where trying to use a fishing pole while pulling a snapped line would make the bobber appear again.
Flailron’s chain will now go back faster if it is too far and disappear if it still cannot catch up.
Fixed a bug where Smart Cursor wall would not ignore doors pillar when open.
Fixed bug where Sleeping Angler Kid would move slowly on tiles if attacked by monsters.
Fixed bug where wing time would go into infinity if you held the jump button while standing and having Rocket Boots equipped.
Fixed bug where Palm Wood and Boreal Wood wouldn’t merge with other wood types.
Fixed bug where Palm Wood and Boreal Wood were not blocking light.
Fixed a bug where Lamp Posts would emit blue light when they are off.
Fixed a leak in the net code.
Fixed bug where the Minecarts could go ultra-speed using boosters. (sorry guys :P )
Fixed bug where the player would stay rotated when leaving a Minecart.
Elf Vanity now drops from Zombie Elves during a Frost Moon.
Sails now cost 50 copper a piece.
The proper items will now drop on Mediumcore/Hardcore deaths.
You can now place Fishing Rods, Rod of Discord, and the Coin Gun in the Weapon Rack.
The Traveling Merchant now sells animal skins at random.
Cooked Fish and Cooked Shrimp are now crafted at a Cooking Pot rather than a Furnace.
Pressure Plate Tracks will no longer change to regular tracks in certain setups.
You can now craft Steampunk Candles.
Fixed bug where High Test Fishing Line accessory did nothing. It now makes sure the line won’t snap.
Fixed bug where pressing “Reset to default” in controls would reset the quick mana key to M rather than J.
Booster Tracks and Minecart Track intersections can no longer be triggered as rapidly.
Fixed bug where the players hand would draw behind the head when wearing Bee Armor.
Fixed a typo in one of the Merchant’s first names.
Living Fire Blocks no longer die if they are dropped in lava.
The Anchor weapon now comes back to the player if it gets too far away.
Fixed bug where fishing bobbers would not disappear when you die.
Fixed bug where Palm Wood weapons could not get prefixes.
Fixed bug where hardmode dungeon casters would shoot more than 1 projectile in multiplayer.
Fixed a bug where the Hornet, Imp, and Slime minion buffs did not disappear upon leaving a world.
Added the missing Boreal Wood weaponry.
Fixed issues where the Truffle Worm would be consumed without summoning Duke Fishron.
Only one Duke Fishron can be summoned at a time. The bobber will not bob if one is already alive.
Reverted a floating character fix. Platform elevators will work again.
Ocean mobs can now spawn on biome oceans, this applies to the Sleeping Angler Kid as well.
Turtle and Spider armors now dye properly.
Fixed bug where glowsticks will not be selected when the mouse is near the player in a dry area.
Zephyr Fish now has a proper tooltip.
Crimson Axe Banner has a new (fixed) look.
Mannequin and Womannequin have a new item icon.
Fixed the Ebonwood/Shadewood clock mixup.
Using Paint Sprayer with Brick Layer or Cement Mixer now places at the proper speed.
You can now turn when placing Minecart tracks.
Obsidian Chest recipe actually works now and Dungeon chests have recipes.
Fixed a bug that would make recently summoned minions vanish in some circumstances.
Fixed bug that made the game crash when using the anchor under certain circumstances.
Fixed bug where Frost Moon waves 14 to 19 had "Santank" instead of "Santa-NK1" for the name.
Fixed bug where upon loading the player might sometimes have empty spaces between their buffs.
Frost Armor now correctly plays a special sound when hit.
Coralstone Blocks now show up on the map.
Fixed bug where Twin Minion pairs could go uneven / re-summoning would fail.
Fixed bug where trees won't grow behind biome wooden fences.
Right-clicking to open a chest, Piggy Bank or Safe will no longer pick up an item from the stack where the cursor is.
Fixed bug where “Wyverntail” was named “Whyverntail.”
Fixed crafting exploit when you right click items in the inventory.
Golden Clock now correctly drops from pirate invasions.
Flesh Blocks now have a squish sound when hit.
Added Glass Chest.
Fixed bugs where swinging coins could do damage.
Fixed an issue where some cloaks were drawing over the Minecart.

Minimum System Requirements


CPU Speed: 1.6 GHz
RAM: 512 MB
OS: Windows XP, Vista, 7
Video Card: 128 MB Video Memory, capable of Shader Model 1.1
Free Disk Space: 200 MB

Screenshots





Note to everyone: Sometimes your antivirus might detect cracks(mostly steam_api.dll) as virus specially the games released by 3DM don't worry it's false positive I assure you that it won't harm your computer. Put the file on exception list in order for the game to run


For best performance, video quality and to avoid any errors, please make sure you have the latest drivers for your video card and DirectX. Download them HERE

For a faster download please use Internet Download Manager [IDM] to download the game it will save you a ton of time. Download it HERE

Download Links

UL
Download

OBOOM
Download

Rapidgator
Download

Firedrive
Download
Read more ...

Terraria 1.2.4 [45MB]


Description


Features and Mechanics:
You can now get quests from the Angler NPC for cool rewards. Each time you complete a quest, the rewards progressively get better.
You can now use critters as bait for fishing.

You can now ride around in style on the new Minecart system.
Beaches no longer feel so empty.
Truffle Worms now spawn in hardmode Mushroom biomes. Be wary using this bait near the Ocean.
You can now place weapons and tools on the craftable Weapon Rack. (Thank you Goryō for your suggestion!)
Added Smart Cursor. This can be toggled using control and has an interface option. Smart Cursor makes digging, chopping, placing, and breaking much faster and easier.
You can now craft stone letters and numbers with a Heavy Workbench.
Lihzahrd Powercells drop more commonly from enemies in the temple.
Rain is now red during a Blood Moon.
Updated Gemspark tiles to make the inner border complete.
You can now place coins to create Coin Piles. (Thanks Omnir!)
Added several new underground cave wall graphics.
Moss backgrounds have been updated with new textures.
Replaced grass graphics for when they are surrounded.
Grass is now killed when a player covers it in solid tiles.
You can now find shark statues in worldgen , they spawn sharks when there's enough space.
It is now much more likely that you will spawn on a flat clean surface when creating a new world.
Added some world gen cleanup to remove small segments of floating blocks.
Worms now spawn when breaking rock and dirt piles.
Grasshoppers can now be found when you cut grass.
Rainbow Bricks and Brick Walls now go through the entire spectrum.
Hives are now more common.
The Abeemination no longer requires Obsidian, Crisp Honey, or a Demon Altar to be crafted.
Pixel Piracy Crossover Content:
Falcon Blade.
Pirate Minions.
Placeable Sail “wall” sold by the Pirate NPC.
Placeable Pixel Piracy painting.
Ginger Beard vanity item.
Items:
There are now 22 new potions you can craft from fishing and/or shiverthorn related materials.
There are now 5 new mounts to help you traverse the terrain.
There are several new pets including the Mini Minotaur (Thank you Tobuscus)
You can now craft couches out of silk+material. (Thank you Eikester for the 20 you contributed)
Dressers and Pianos have all been given custom graphics. (Thank you Eikester)
You can now craft Grandfather Clocks out of more materials.
Over 100 new furniture items have been added to complete old furniture types.
Trees in the Ice Biome now drop Boreal Wood.
You can now craft furniture out of Boreal Wood.
Queen Bee,King Slime and Pirate Invasion now have larger loot tables.
There are 6 new summoner weapons.
There are now 2 new summoner armors.
You can now craft Molotov Cocktails out of Silk+Ale+Torch.
The underworld and Dungeons have more furniture from new world creation.
You can now craft Gemspark Walls.
You can now craft Tin Plating tiles and walls.
You can now craft Confetti tiles and walls.
You can now craft Midnight Confetti tiles and walls.
You can now craft Waterfall tiles.
You can now craft Lavafall tiles.
Living Fire Blocks now drop from enemies in hardmode Hell.
Updated Glass Wall item sprite.
Added fireworks box (wirable and placable , you can also use it by right clicking)
Added Firework Fountain.
New Music:
Underground Crimson
Optimizations:
Wiring system runs at least three times faster. Longer wire systems get larger gains.
Improved multiplayer performance.
Bug Fixes:
Fixed bug where the last bucket of a stack wouldnt go into an available stack when used.
Fixed bug where buckets don't stack together by themselves when dropped in the world.
Fixed bug where Gemspark Blocks wouldn't merge well after being actuated.
Fixed bug where "The jungle grows restless" message would appear before you have beat all 3 Mech Bosses.
Improved readability of two of the guide's tips as per complaints.
Fixed bug where Truffles had a hole in his shop if you didn't meet a requirement.
Changed the Quick Heal to use the best fit healing item instead of the first.
Fixed a bug where only one wire attached to a Lever would work when you flipped it.
Fixed exploit where you could dupe pets with Bug Net in multiplayer.
Fixed bug where spawn rates would increase underground when a moon event is happening.
Fixed bug where Crimsand Blocks would attempt to enter ammo slots on pickup by themselves.
Fixed bug where Flask of Gold would apply Ichor debuff on enemies rather than Midas debuff.
Fixed the crash when a chest is placed above but not directly on a Boulder.
Fixed bug where Mana Crystals wouldn't immediately fill the new Mana Star they give when used.
Fixed bug where Well Fed granted 10% magic damage and no ranged damage by mistake (was most likely a typo , magic damage 5% twice , 1 of them near the ranged crit boost).
Rudolph no longer flies the moment he touches down if the jump button is held.
Fixed a bug where Rudolph could sometimes regain the ability to double jump while flying.
Dressers , Pianos and Tables no longer emit particles when struck - you're not breaking them.
Fixed a bug where Glass Walls were not drawing to the map properly.
Fixed a bug where the background was showing through some Stone Slab parts.
Fixed bugs with the sign / npc chat display again.
Fixed bug where tile wands did not consume items if you had high tile placement speed.
Fixed bug where breakable pots wouldn't drop life and mana when you weren't at your max if you had temporary increasers.
Fixed bug where other player's pets would disappear after a while (in multiplayer).
Fixed a bug that could cause the Minimap to crash the game.
Fireworks now show the wiring layout when selected.
Fixed bug where watches show 2 ':' marks when displaying time.
Wooden fence types now properly let the sunlight through.
Updated graphics for Chairs and Tall Torches to fix some issues.
Fixed a bug where bad item stack sizes could cause the game to crash when saving.
Fixed an alignment issue with Pearlwood Chandelier.
Actuated tiles no longer remove the water over them on world load.
Fixed bug where minions on multiplayer would disappear after a while.
Fixed a bug where buff tooltips were staying visible on the map screen.
Fixed the name for the Hoppin' Jack NPC.
Fixed issue where minions would not sync upon spawning them in multiplayer.
Fixed grammar issues with magic quiver tooltips.
Fixed issue where Death Sickle and Vampire Knives would not animate properly on other players in multiplayer.
Fixed issue where Scorpions worked with King Statue and Travelling Merchant did not.
Fixed the exploit where you could have infinite Hoverboard hovering time.
Invasion summon items will no longer be consumed if no invasion would happen using it.
Not destroying a Shadow Orb at all will no longer block Natural Pirate invasions.
Painted walls show up properly on the map.
Fixed issue where holding binoculars with mouse would still move your camera , making it annoying to move them to chests and the likes.
Fixed bug where you couldn't dye the Flying Carpet accessory.
Fixed exploit where you could buy and sell stackable items for profit.
Fixed bug where glass would not let sun through properly.
Fixed bug where wings wouldn't work after getting out of water with Merman accessories equipped.
Fixed a bug where you would die on entering a world from fall damage.
Fixed exploit where you could duplicate buckets on Mannequins.
Purification Powder now says 'cleanses the evil' rather than 'cleanses the corruption' (to make it crimson compatible)
Fixed bug where magic missiles, drills and dirt rods would not function properly in reverse gravity.
Fixed bug where the player would float when standing between a downwards slope and a halftile.
Fixed bug where close dropped wires wouldn't merge with each other.

Minimum System Requirements


CPU Speed: 1.6 GHz
RAM: 512 MB
OS: Windows XP, Vista, 7
Video Card: 128 MB Video Memory, capable of Shader Model 1.1
Free Disk Space: 200 MB

Screenshots





Note to everyone: Sometimes your antivirus might detect cracks(mostly steam_api.dll) as virus specially the games released by 3DM don't worry it's false positive I assure you that it won't harm your computer. Put the file on exception list in order for the game to run


For best performance, video quality and to avoid any errors, please make sure you have the latest drivers for your video card and DirectX. Download them HERE

For a faster download please use Internet Download Manager [IDM] to download the game it will save you a ton of time. Download it HERE

Download Link

Read more ...

Craft The World v0.9.026 Update [94MB]



Description

Update 0.9.026
+ Increased monsters waves strength. If monsters haven’t enough night time to exit from single portal then the additional portals will be opened.

+ Improved dwarves pathfinding. Attack tasks are automatically canceled for unreachable creatures.
+ Improved imps pathfinding.
+ Player can change beds orientation like doors.
+ Player can dynamically switch the view for paintings, pennants and gargoyles.
+ Changed size of several items for placing them near beds. Totem occupies 2 vertical blocks now.
+ Scroll keepers now won't use ranged attack for running away dwarves.
+ Scaffolding can prevent falling of a sand block now.
+ Changed recipes: bread, wine barrel. Now you have to use workbenches to craft simple bow, glass and scaffolding.
+ Fixed bug with simultaneously using several workbenches of the same type.
+ Fixed trolleys stacking.
+ Fixed generating of stone mountains.
+ Fixed completion of 'cut a tree' quest.
+ Fixed completion of 'build the portal' quest.
+ Fixed bug with dwarves arrival when it happens simultaneously with gaining new player’s level.
+ Fixed invisible trees arriving when using growing spell.
+ Bushes won’t grow now over portal and inside natural caves.
+ Fixed entering the portals in direct control mode.
+ Fixed dwarves behavior when destroying a block under a bed a dwarf is sleeping on.
+ Fixed illuminating of several constructions.
+ Fixed view of melting ice and snow blocks.
+ Removed stone knife from shop.
+ Fixed work of the parameter – limit of gathering resources. 

Minimum System Requirements


OS: Windows XP or later 
Processor: 2.0 GHz Dual Core CPU 
Memory: 1 GB RAM 
Graphics: Intel Graphics 
DirectX: Version 8.1 
Hard Drive: 200 MB available space 

Screenshots





For best performance, video quality and to avoid any errors, please make sure you have the latest drivers for your video card and DirectX. Download them HERE

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Hammerwatch v1.22 Update [174MB]




Description

A hack and slash action adventure, set in a fantasy pixel art environment. Play solo or co-op in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique environments with traps, hidden secrets and puzzles.


v1.22:
So We've Been working on Adding A New class and fixing the problems Also people are having with firewalls and Opening ports. The game will try to use Steam networking to go through firewalls when joining games through the server browser or when right clicking on a friend and selecting join game, if either the client or host are not using Steam the game will fall back to the old networking model.
Misc:
Added thief class
Changed the HUD
Added Custom mouse cursor
Added sound to click buttons in the menu
Wizards flame Spray now Goes through Enemies
Wizards Ice Nova no longer cast time has A
Wizard Spray flame and meteor strike Improved
Technical:
Now using Steam networking When Possible
Tweaked game scale for Certain Resolutions
Enemies can now walk through each Other When walking at different speeds
Strafing now Properly netsynced
Fized Freeze crash When failing to Connect to A game
Features Editor:
Added Composite skills 'Ground-hit', 'explode'
Added Composite passive skills 'drop', 'Retaliate', 'Armor'
Custom buffs can now Drain mana
Custom buffs can now Heal Enemies 

Minimum System Requirements

Minimum: 
OS: Windows XP / Vista / 7 / 8 
Processor: 1.8 GHz 
Memory: 1 GB RAM 
Graphics: OpenGL 1.4 Compatible 
Hard Drive: 300 MB available space

Screenshots





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Fight The Dragon Alpha 2.7 Update [156MB]



Description


Fight The Dragon is a USER GENERATED Hack'n Slash RPG where players can team up and tackle exciting adventures made by other users in our in-game Adventure Construction Kit (ACK). 
Players can play single player, local split-screen (2 players) or online multiplayer (4 players) to complete 10-15 minute adventures in a non-linear order, which allows players to jump in for a quick fix or play multiple adventures over longer play sessions. Collect loot, level up, conquer enemies and become a master adventurer! 
Become the ultimate Dungeon Master you always dreamed of being! 


Fight The Dragon ships with a highly flexible in-game Adventure Construction Kit (ACK) that allows players to design, play and share their own adventures with other players on all platforms around the world. 

The ACK (as is the gameplay) is designed to be as intuitive to use via a gamepad as it is via mouse and keyboard. Creators are able to sculpt and paint environments, place props, enemies, NPCs, Traps, checkpoints and other key game elements including hooking up basic logic systems for switches/gates and traps. 
Dragon Battle Arena 


As heroes complete adventures and reach milestones, they earn tickets that allow them to go “Fight The Dragon” in the ultimate dragon battle arena. 

Every player has their own dragon to fight, and each dragon has MEGA HP, so killing your dragon will require many encounters and a lot of skill. The damage you do to your dragon is persistent between play sessions, so collect as many tickets as you can and go battle it out! Each ticket grants the player 3 lives, but be warned, there are more ways to die in the dragon arena than just the dragon, so stay alert! 
Key Features 
In-Game Adventure Construction Kit – Create and share Adventures! 
Action packed Hack-and-Slash Adventuring in your own creations 
Local Drop-In Split-Screen Co-Op 
Up to 4 player online Co-Op (cross platform) 
Intense Dragon Fights with special dragon loot 
Full gamepad support

Minimum System Requirements


OS: Windows XP+ 
Processor: Intel i3+ or equivalent 
Memory: 1 GB RAM 
Graphics: Nvidia 8000, Radeon HD3000, Intel HD 4000+ 
DirectX: Version 9.0c 
Hard Drive: 200 MB available space 
Sound Card: Any 

Screenshots





For a faster download please use Internet Download Manager [IDM] to download the game it will save you a ton of time. Download it HERE

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Kenshi[1.5GB]


Description


A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit ... the list goes on. Research new equipment and craft new gear. 
- Original Take on the RTS-RPG hybrid Genre . No "Hero" characters with Artificially stronger than everybody else Stats-Every character and NPC you meet is Potentially an equal, and has A name, A Life. 
- You are not the Chosen one . You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it. 
- Freeform gameplay in A seamless game World stretching over 400 square kilometers. Will the game never Seek to limit or restrict you your personal play style. 
- Variation and Possibilities of gameplay . Be good, be Evil, be A Business man, be A thief, Live in A Town, Live in the desert, Join the Army, the Army Fight, Travel alone, Travel in hordes, Build A Fortress, A Raze city. 
- Purchase Upgrade and your own Buildings to use as Safe havens Fortified When things go bad, or use Them to start up A Business. 
- Carry your Wounded Squad Mates to safety and Get Them All Home Alive. 
- Dynamic, Ever changing World . Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just A "game", you are living and Surviving in A Simulated World. 
- Absolutely no Level-Scaling . The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game Almost everyone Will be stronger than you, and Survival Will always be A Struggle. 
- Realistic Medical system That Affects gameplay . A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Lose an eye and it will affect your field of vision. Blood loss means you can pass out, and the blood will attract predators. Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst. Severed limbs Will need expensive robotic replacements. 
- Intelligent AI That Allows for characters to reason and work Towards Long-Term Goals and desires. Squads work together and carry their wounded to safety. Characters can be Setup to Take care of micromanagement for you. 
- Aid or Oppose the Various factions in the World while Striving for the strength and wealth Necessary to simply survive in the desert Harsh. 
- Independently developed with no design Influences, or alterations Dictated by Men in gray suits WHO have never Played A game before in Their Lives. 
- Original game World . There are no fantasy-knock-off cliches. No magic. 
- Realistic Physics simulation . PhysX Technology provided under license from NVIDIA Corporation. 2002-2011 NVIDIA Corporation. All rights reserved.

Minimum System Requirements


OS:Windows 
Processor:Dual-core 
Memory:2 GB RAM 
Graphics:Pixel shader 3.0 capable card 
DirectX®:9.0c 
Hard Drive:1500 MB HD space

Screenshots




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Platformines[86MB]


Description


Platformines is a unique 2D platformer packed with exploration, RPG and shooter elements, set in a vast 16-bit underground world. In their quest to rebuild their spaceship, players will embark on a journey to discover the mysteries of a gigantic complex of mines.
Deadly enemies, traps and treasures are just a few to mention from what players will encounter while trying to escape from the hostile world. Customise your character, master all difficulty levels and literally jump to the top of the leaderboards to prove your skills! 
Limitless Gameplay: 
An infinite number of randomly generated worlds to explore each one with its own configuration of traps and enemies! 
Unstoppable old-school action with 3 different difficulty levels to master! 
Discover hidden chests or just…loot your enemies in order to get tons of items and upgrades! 
Limitless Customization: 
Build your character choosing from countless customization options 
Additional in-game fancy items, like hats & wigs, for even further customisation 
Limitless Fun: 
Retro gaming experience with 16-bit graphics & reinvented classical music 
Simple classic mechanics for immediate fun; jump and slash! 
Prove your skills and climb to the top of the leaderboards!

Minimum System Requirements


OS: Windows XP, Vista, Windows 7, Windows 8 
Processor: 1.8 GHz or faster 
Memory: 1 GB RAM 
Graphics: 256mb Video Memory 
DirectX: Version 9.0c 
Hard Drive: 260 MB available space 
Additional Notes: Microsoft Xbox 360 Controller Supported

Screenshots




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Fight The Dragon[156MB]



Description


Fight The Dragon is a USER GENERATED Hack'n Slash RPG where players can team up and tackle exciting adventures made by other users in our in-game Adventure Construction Kit (ACK). 
Players can play single player, local split-screen (2 players) or online multiplayer (4 players) to complete 10-15 minute adventures in a non-linear order, which allows players to jump in for a quick fix or play multiple adventures over longer play sessions. Collect loot, level up, conquer enemies and become a master adventurer! 
Become the ultimate Dungeon Master you always dreamed of being! 


Fight The Dragon ships with a highly flexible in-game Adventure Construction Kit (ACK) that allows players to design, play and share their own adventures with other players on all platforms around the world. 

The ACK (as is the gameplay) is designed to be as intuitive to use via a gamepad as it is via mouse and keyboard. Creators are able to sculpt and paint environments, place props, enemies, NPCs, Traps, checkpoints and other key game elements including hooking up basic logic systems for switches/gates and traps. 
Dragon Battle Arena 


As heroes complete adventures and reach milestones, they earn tickets that allow them to go “Fight The Dragon” in the ultimate dragon battle arena. 

Every player has their own dragon to fight, and each dragon has MEGA HP, so killing your dragon will require many encounters and a lot of skill. The damage you do to your dragon is persistent between play sessions, so collect as many tickets as you can and go battle it out! Each ticket grants the player 3 lives, but be warned, there are more ways to die in the dragon arena than just the dragon, so stay alert! 
Key Features 
In-Game Adventure Construction Kit – Create and share Adventures! 
Action packed Hack-and-Slash Adventuring in your own creations 
Local Drop-In Split-Screen Co-Op 
Up to 4 player online Co-Op (cross platform) 
Intense Dragon Fights with special dragon loot 
Full gamepad support

Minimum System Requirements


OS: Windows XP+ 
Processor: Intel i3+ or equivalent 
Memory: 1 GB RAM 
Graphics: Nvidia 8000, Radeon HD3000, Intel HD 4000+ 
DirectX: Version 9.0c 
Hard Drive: 200 MB available space 
Sound Card: Any 

Screenshots




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Craft the World Update 0.9.021



Description

Update 0.9.021 Hot fix
+ Fixed bug with freezing elevators.
+ Fixed calculation of shelter borders for some cases.

+ Changed Tesla Tower recipe for compatibility with old Recipes tree.
+ Fixed German text spelling.
+ Fixed bug with Player XP in German version.

Update 0.9.020
+ Increased durability of shelter borders (marked with stars) against the monsters attacks.
+ Wooden spikes don’t slow down monsters like fences now. They block monsters movement and inflict some damage.
+ Dwarves-mages can use lightning spell unlimited times between fireball spells.
+ Added new items which increase skills efficiency. You should place these items into special equipment slot.
+ Dwarves now improve their skills by doing particular job.
+ Added 2 backpacks which increase dwarves capacity by 1 and 2 pieces.
+ Portal spell exit now always opens near the main stockpile.
+ You gains significant XP if destroys all monsters in the wave.
+ XP bonus for killing a monster now depends on its health.
+ Improved algorithm of calculating shelter borders considering doors inside the shelter.
+ Changed number of log bridges crafting at a time.
+ Fixed elevator tunnels intersections.
+ Fixed frostlings attack errors.
+ Improved archers AI to prevent attack of underground ghost. If archer misses several times then attack task cancels for him.
+ Fixed bug with XP while changing back wall blocks.
+ Fixed bug with tornado destroying brick walls.
+ Fixed bug with crystals growing over constructions.
+ Fixed bug with giant worm which can destroy blocks under additional stockpiles.
+ Fixed some crash issues.

Minimum System Requirements


OS: Windows XP or later 
Processor: 2.0 GHz Dual Core CPU 
Memory: 1 GB RAM 
Graphics: Intel Graphics 
DirectX: Version 8.1 
Hard Drive: 200 MB available space 

Screenshots







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