As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants.
Build, explore, survive in this terrifying first person survival horror simulator.
Key alpha featuresEnter a living, breathing world, where every tree and plant can be chopped down. Below ground explore a vast network of caves and underground lakes.
Chop down trees to build a camp, or start a fire to keep warm. Scavenge food to keep yourself from starving.
Build a small shelter or a large ocean side fortress. Lay traps and defences to keep a safe perimeter.
Explore and build during the day. Defend your base at night. Craft weapons and tools. Bunker down during the evening or bring the fight directly to the enemy.
Defend yourself against a clan of genetic mutant enemies that have beliefs, families, morals and that appear almost human.
Use stealth to evade enemies, or engage them directly with crude weapons built from sticks and stones.
ChangelogSaving at small shelter now works
Fixed issue where camera would spin during plane crash if a controller was plugged in
Fixed enemies sometimes disappearing after a few days
Improved tree collision
Fixed log cabin floating
Fixed some leaves not connected to trunk
Improved stuttering/performance
Removed lights from blue cave creatures
Fixed trees vanishing when exiting caves
Fixed bug where cave sounds could be heard above ground
Spelling mistake on shelter ‘warmth’ in book
Improved collision in some cave areas
Fixed missing cliff detail texture
Ocean shouldn’t loose render texture on start
Water visuals improved
Fixed enemy head duplicating when picked up
Fixed glitch where you could make infinite flare guns
Fixed enemy head icon not centered, and showing an arm instead of a head
Heads/arms and legs now go to inventory instead of being directly equipped
Bird on hand does not appear as often
Saving Issue Fixed
Minimum System Requirements